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Manuals for our various commands


Rune Spawn

RuneScript will tell you when your rune nodes respawn


The !runespawn command looks up the number of players on a server and tells you based on the respawn time formula how long it will take rune nodes to respawn after they have been mined. Rune respawns in 25 minutes on empty worlds, and 12.5 minutes on full worlds. In the wilderness, rune respawns in 17 minutes empty to 8.5 minutes full. Please keep in mind the time is approximate.

There is also a built in feature to have RuneScript send you a message after the time has elapsed. This command will also message you a warning 60 seconds before the rune respawn timer expires. To prevent abuse, you may not set reminders within 45 seconds of each other.

Syntax:

!runespawn <world number> (@wilderness)
!runespawn <world number> (@wildy)
!runespawn <world number> (@wild)
!remind

Examples of usage:

<Cowman_133> !runespawn 44
-RuneScript- *** [ RUNESPAWN ]: Runite on world 44 should respawn in approx. 15mins 22secs. Type !remind if you want to be notified when this time elapses.
<Cowman_133> !remind
-RuneScript- *** [ RUNE TIMER ]: A PM and notice will be sent in about 15mins 22secs. Note: This feature does not track nick changes and will not function if this client goes offline. The message will be sent to Cowman_133.
<Cowman_133> !runespawn 44 @wildy
-RuneScript- *** [ RUNESPAWN ]: Runite in the Wilderness on world 44 should respawn in approx. 10mins 24secs. Type !remind if you want to be notified when this time elapses.

This command's settings may be changed with !set runespawn.

The Help Docs are maintained by Cowman_133 and deskjethp